Players: 1 - 4
Time: 40 min/player
In Sea of Legends, players adventure as pirates in a wildly reimagined Caribbean bursting with magic and mayhem.
As hordes of undead break loose and ancient gods reawaken, you’ll swashbuckle and steal your way to the top. Bury treasure, hunt down relics, find true love, and foil your rivals, as you compete to become the most legendary pirate on the open sea.
Chart a Course
Your Journey Starts Today!
The Sea of Legends app is live.
The app is 100% free and available for PC, Mac, iOS and Android devices.
You can expect rolling updates to the Sea of Legends app as we add new adventures and implement bug fixes. If you have any questions or encounter any bugs, join our Discord—where you can find our bug submission form and easily share any issues.
Wishing you fair winds on your maiden voyage and thank you for being a part of this journey.
Learn the Ropes
Looking to start your maiden voyage with Sea of Legends? Take a look through our rulebook for detailed information on game setup, faction rules, and strategic tips for your first game.
While our How to Play video is a great jumping off point to learning the game, we will caution that the video includes a few out of date rules, so we recommend keeping the rulebook close at hand.
Meet the Team
Guildhall Studios is the harebrained creation of legendary game designer, Jordan Weisman, and two young upstarts, Ryan Schapals and Zach Weisman. With over 50 years of collective experience in the games industry, they’ve come together to give players an all-new tabletop experience.
Creative Director, Narrative Director, Executive Producer, Co-Founder
Ryan Schapals is a writer and game designer with a passion for player-driven storytelling. With over eight years of experience in the game industry, Ryan has cultivated both bespoke and dynamic storytelling techniques to immerse players in rich, character-driven worlds.
Previous projects: Mortal Shell, BATTLETECH, Weave, Open Legend RPG
CEO, Lead Designer, Co-Founder
Zach Weisman grew up surrounded by games and has been working as a designer for over ten years. His first game, Got ‘Em, was released in 2007. He has helped design and develop games at Harebrained Schemes and Calliope Games.
Previous projects: Titan Series, Adorable Monsters, Golem Arcana, Shadowrun Returns
Jordan Weisman has been a leader in the entertainment and gaming world for the over 30 years. A creative visionary, he has not only created one of the most popular franchise of PC games, MechWarrior, he is also an entrepreneur who has founded numerous game design companies including FASA, WizKids, and Harebrained Schemes.
Previous projects: BATTLETECH, Shadowrun, Mage Knight, Crimson Skies